Search found 82 matches
- Thu 25 Oct 2018, 17:12
- Forum: General
- Topic: About the new resources in 1.30 version...
- Replies: 14
- Views: 13398
Re: About the new resources in 1.30 version...
So if we got horrible loot before the spiridon was updated we're just unlucky? Because I did all the new quests and the only rare loot I got was a single volcanite, while other people were getting multiple active lvl 80 runes. This happened with both the 'dragon' questline and spiridon. That seems r...
- Thu 28 Jun 2018, 09:33
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
I will begin updating the sheet tomorrow. The new bookcase DOES allow lvl 80 runes to be crafted. Consequently, along with the new machines, many of the tools should receive upgrades, as well as a number of potions. New runic jewelry bench also allows 4-carat volcano heart and comet heart to be cut....
- Thu 10 May 2018, 03:54
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
Updated the sheet to 1.28. New herbalism max and pets had wide-ranging effects but nothing game changing that I noticed. I probably will never update the potions section, as it is relatively easy to find the best potions with aknoth's sim. As usual let me know if I missed something. I have a little ...
- Mon 30 Apr 2018, 07:48
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
i will update the sheet thoroughly once aknoth is back and updates his simulator, as I use that for figuring out all the values.
- Tue 17 Apr 2018, 19:24
- Forum: Therianblog
- Topic: MAJ 1.28 Grimaldaz, chapitre II/ Update 1.28 : Grimaldaz, chapter II/
- Replies: 81
- Views: 56605
Re: MAJ 1.28 Grimaldaz, chapitre II/ Update 1.28 : Grimaldaz, chapter II/
Looks like I'll have a good amount to update for max effective skills hopefully
Are you going to be improving the predator scale boots to better reflect their difficulty in acquiring, and to match other armor components?
Are you going to be improving the predator scale boots to better reflect their difficulty in acquiring, and to match other armor components?
- Mon 12 Mar 2018, 06:14
- Forum: Ideas
- Topic: Poison Change
- Replies: 2
- Views: 3665
Poison Change
I know this happens to a lot of players, where we equip a poison before going into a boss fight (usually versus iriza or owl), and inadvertently forget to equip them and waste hours of crafting and resource time in a side battle. It seems like it would make more sense if poison (and probably membran...
- Fri 17 Nov 2017, 08:47
- Forum: General
- Topic: Best Personal Concession Comfort
- Replies: 2
- Views: 3748
Best Personal Concession Comfort
I am trying to build a personal concession home with maximum comfort for sleep bonus. Does anyone know if an inn would provide better comfort with a good bed and counter, or if the cottage would be better with two beds?
- Fri 06 Oct 2017, 06:27
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
Updated the potions and maxes of skills. A number of skills got slightly better potions. No new jewelry. Engineering, forging, foundrywork, and sewing all got new maxes. Still haven't updated strengths or clothing maxes. As an interesting note, demonic bone/kroc makes a great armor (66, 74, 72), and...
- Mon 02 Oct 2017, 20:16
- Forum: Therianblog
- Topic: 1.26 The Palace
- Replies: 107
- Views: 83896
Re: 1.26 The Palace
I have been away from the game for quite a while, but will update the maximum effective skills guide in the next week which has been slightly out of date since last update.
- Sun 12 Mar 2017, 22:52
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
You're right, that was a typo, knod/turg plane should use lith runes. The problem has been fixed.
- Tue 28 Feb 2017, 22:19
- Forum: Therianblog
- Topic: Détails de la MAJ/ Release notes 1.24
- Replies: 51
- Views: 40195
Re: Détails de la MAJ/ Release notes 1.24
Sounds great, thanks for the update. Looks like my emperator suggestion is coming in . I'm curious what is meant by "add sandbox gameplay", any ideas what that would look like in therian?
- Mon 13 Feb 2017, 01:17
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
I have edited fingon's original page with the changes, as he has given me co-authorship. So everything can be found on the original linked page again, and any future additions by me or fingon, will appear there. The skills, rings, and tools, sections have been updated (minus new clothing for terrain...
- Fri 10 Feb 2017, 07:18
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
Even with the 85 temple herbalism, I doubt it would've really opened any significant new avenues.
Edit: I also haven't checked if new wingu/olkgu clothing is possible with improved sewing, that will change max land stats. Will add that to my to-do list.
Edit: I also haven't checked if new wingu/olkgu clothing is possible with improved sewing, that will change max land stats. Will add that to my to-do list.
- Fri 10 Feb 2017, 01:28
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
It appears even with the 65 herbalism tool, you can get to 90 hero stats and 85 effective normal herbalism, but unless I miss my mark you'd still be .1 shy of 85 effective temple herbalism. I think aknoth might've seen this, because he added the Frim 80 to simulator. Thank you, Aknoth. So I added be...
- Thu 09 Feb 2017, 17:17
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
Thanks for the info on the frim 80 effects on stonecutting and herbalism. I thought that might be possible. Will go back and update accordingly later today. Also changed the edits to a less-aggressive blue
- Thu 09 Feb 2017, 04:22
- Forum: Skills
- Topic: Max Effective on Skills
- Replies: 103
- Views: 119138
Re: Max Effective on Skills
https://docs.google.com/spreadsheets/d/1vf4ONVXIMqs7_nqks20ZMZ_gKtW2fD6jBaizizMKEFE/edit?usp=sharing I have tried to update fingon's table relative to the Grimaldaz update to the best of my ability. I'd like to say firstly that I am in no way trying to supplant fingon or take credit for this. The va...
- Tue 27 Dec 2016, 21:13
- Forum: General
- Topic: Snuggle with us in the Swamp baby
- Replies: 11
- Views: 9639
Re: Snuggle with us in the Swamp baby
Congratulations, Masters of Jotun are truly an inspiration to us all.
- Thu 15 Dec 2016, 06:11
- Forum: General
- Topic: Want to cut your salancedar or azulio
- Replies: 0
- Views: 1794
Want to cut your salancedar or azulio
If anyone has salancedar or azulio logs they'd be willing to let me cut to discover the soletto cutting reciping, I'd be much obliged. All planks will be returned to you of course.
Message and/or send in-game to DarkShade please.
Message and/or send in-game to DarkShade please.
- Tue 06 Dec 2016, 21:57
- Forum: General
- Topic: Endgame Combat
- Replies: 6
- Views: 6018
Re: Endgame Combat
I have both a kdel/dom and knod/kdel armor set, and a kdel/kdel shield, plus I'm working on a kman/cato shield as well. It just seems that, with the 5% or so at best, success rate on beating the owl I've heard from other players, you wouldn't be able to continuously pump out runic coord horns, or co...
- Tue 06 Dec 2016, 08:29
- Forum: General
- Topic: Endgame Combat
- Replies: 6
- Views: 6018
Endgame Combat
What potions and poisons do you a lot of you use for trying to farm the endgame bosses, like Iriza and the Owl.
What piercing offense coordination vial and poison are economic for fighting them regularly?
What piercing offense coordination vial and poison are economic for fighting them regularly?