Search found 327 matches

by Falkarma
Mon 17 Sep 2018, 19:16
Forum: Ideas
Topic: C#/Silverlight to HTML5 Solution?
Replies: 7
Views: 10188

Re: C#/Silverlight to HTML5 Solution?

Hi,

Thanks for the link, I'll just have a talk with the business doing this framework.
by Falkarma
Wed 22 Aug 2018, 12:23
Forum: General
Topic: question about summer recycle event
Replies: 9
Views: 10937

Re: question about summer recycle event

Hi,

We'll keep the recycle even until the end of 2018, you are still missing a few recipe for runic machine and we would like to have the event running when we release them.
by Falkarma
Sun 01 Jul 2018, 01:08
Forum: Therianblog
Topic: 1.29 Labobsolus
Replies: 85
Views: 66736

Re: 1.29 Labobsolus

Hi Tuf, it's fixed now. That was a stupid bug but it took me a while to figure it out.
by Falkarma
Fri 29 Jun 2018, 13:19
Forum: Therianblog
Topic: Cinq Ans! / Five Years!
Replies: 29
Views: 22186

Re: Cinq Ans! / Five Years!

Yup, I also think that "enthusiasm" is a double-edged blade. Sometime in can help, but it's kinda weird and a new player will not it implication and as you said it can set false expectation about the game. Some players asked us give the sleep anticipation (premium state) at first, so the g...
by Falkarma
Thu 28 Jun 2018, 15:16
Forum: Therianblog
Topic: Cinq Ans! / Five Years!
Replies: 29
Views: 22186

Cinq Ans! / Five Years!

Et bien voilà, il y a 5 ans nous lancions officiellement Therian Saga avec l’ouverture de l’Antre et l’instauration de notre système de monétisation. Le jeu était déjà en exploitation depuis plus d’un an, en version alpha et bêta, nos plus vieux comptes joueurs datant du 16 avril 2012. Nous avons dé...
by Falkarma
Wed 27 Jun 2018, 16:27
Forum: Therianblog
Topic: 1.29 Labobsolus
Replies: 85
Views: 66736

Re: 1.29 Labobsolus

Fixed, thanks a lot Nina!

MST: Unfortunately no, its because the items is not in the final result, we could not change the behaviour, its considered a Consumable on the recipe.
by Falkarma
Mon 25 Jun 2018, 15:40
Forum: Therianblog
Topic: 1.29 Labobsolus
Replies: 85
Views: 66736

1.29 Labobsolus

Bonjour, Nous allons livrer 1.29 mercredi le 27 juin. Consultez votre heure locale et la durée sur WorldTimeBuddy . Voici les détails de cette nouvelle version: ⋅ L’été du recyclage ⋅ Le démantèlement des bâtiments redonne maintenant 100% des matériaux! ⋅ Le recyclage ...
by Falkarma
Mon 04 Jun 2018, 14:38
Forum: Therianblog
Topic: What's up for June / Que se passe-t-il en juin?
Replies: 26
Views: 21475

What's up for June / Que se passe-t-il en juin?

Hi everyone, Just a small head up for what is coming in June for the game. We are working on an update that will give you a new feast for the Palace. This will unlock two things, the University that will be a guild school (that will ultimately allow some special research that will unlock new recipes...
by Falkarma
Thu 24 May 2018, 18:53
Forum: Therianblog
Topic: QoL & Steam Crossing Time
Replies: 20
Views: 29492

Re: QoL & Steam Crossing Time

Greetings. Having recipes non-stackable protect you from consuming a whole bunch of recipes by taking them and changing that behavior would require lots of testing, I'll just keep it in mind for now. When we did the request system for resources we checked for the possibility to request anything, but...
by Falkarma
Wed 09 May 2018, 12:13
Forum: Ideas
Topic: Interface settings for QHD
Replies: 2
Views: 4463

Re: Interface settings for QHD

Ok, I had a quick check at the code and changed the max zoom value. It will be available in next game update.
by Falkarma
Tue 08 May 2018, 13:55
Forum: Therianblog
Topic: QoL & Steam Crossing Time
Replies: 20
Views: 29492

Re: QoL & Steam Crossing Time

About Steam, we'll have some internal discussion before I do my post. We checked the technical implication about the 15 characters per account and that won't be a problem. Let's check the effect on all players before making a move. Regarding the transfer between web account and Steam account we have...
by Falkarma
Tue 08 May 2018, 12:41
Forum: Therianblog
Topic: QoL & Steam Crossing Time
Replies: 20
Views: 29492

Re: QoL & Steam Crossing Time

Hi Brandish, Thanks for the post, won't be easy to give you a structured answer to all comments. I'll just give a general answer right now: most of your comments are right. Many of the requested features are on our wish list too. So why would we not do it right here right now? *This is where the ind...
by Falkarma
Tue 24 Apr 2018, 22:12
Forum: General
Topic: Where to find the new pets
Replies: 7
Views: 6450

Re: Where to find the new pets

Cyram wrote:Clearing the cache worked. So all is good now.

I wonder why I didnt get a "client out of date" message or anything like that though?


We'll check that out, I think client check have been removed last year for some reasons.
by Falkarma
Mon 12 Mar 2018, 12:37
Forum: Jeu
Topic: bug durée popo
Replies: 6
Views: 5270

Re: bug durée popo

Quels sont les composantes de la potion?
by Falkarma
Fri 09 Feb 2018, 14:00
Forum: Therianblog
Topic: The "new" game guide
Replies: 47
Views: 60269

The "new" game guide

We are very happy to announce that NightCroucher's guide as just become our official guide for the game! You can visit it here: http://theriansaga.com/guide/ . There is much more information in this guide, you will find it very useful for your adventure in Myriaden. A big thank to NightCroucher for ...
by Falkarma
Thu 21 Dec 2017, 17:58
Forum: Ideas
Topic: 61 Please!
Replies: 2
Views: 3619

Re: 61 Please!

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628b747f8ccdfb757062f36a27eedecfc2295f515c0586e05fbfb0620c0571a2.jpg (32.8 KiB) Viewed 3534 times


(i'm not even a Star Trek fan, it's just the first thing that I tought)
by Falkarma
Mon 27 Nov 2017, 18:20
Forum: General
Topic: Games similar to Therian Saga
Replies: 4
Views: 15106

Re: Games similar to Therian Saga

That's an interesting question and hope you get some feedback from the players. I've looked a lot for games similar to TS and you will not get a "similar mix" anywhere. By this, I mean that our game has elements you will find in other games but the way we fit them together is quite unique....
by Falkarma
Mon 20 Nov 2017, 13:48
Forum: Support and bugs reports
Topic: Stuck in combat
Replies: 3
Views: 3654

Re: Stuck in combat

Just so you know: we fixed this bug on our development server, you will receive the fix in our next update.

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