Simulatore

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Dagon
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Simulatore

Postby Dagon » Tue 19 Jan 2016, 23:26

Ciao,
a questo link:
http://www.theriansim.com/index.php
potete trovare un simulatore, in italiano, che permette quasi con precisione di capire tutto quello che serve ed in quale quantità, per creare qualcosa nel gioco, dotato di difficoltà, valori, ecc ecc

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aknoth
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Re: Simulatore

Postby aknoth » Mon 15 Feb 2016, 16:59

Grazie !

Se si vuole essere a conoscenza dell'evoluzione del sito , grazie di fare riferimento al seguente argomento : http://forum.theriansaga.com/viewtopic.php?f=37&p=6380#p6380 (english)

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aknoth
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Re: Simulatore

Postby aknoth » Mon 22 Feb 2016, 20:50

22/02/2016 : megamachienum is now supported

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aknoth
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Re: Simulatore

Postby aknoth » Wed 23 Mar 2016, 18:37

Update : 03/13/2016 - News in general simulator

Lots of new item, like plate boots, crossbow or the course.

Also numerous crafts from cabinetmaking category (bed, table, throne, counter, noble fourniture...), artwork and statues.

Norstrian frames made with gurdismo and salandrin can now be user for caslte simulation.

Please let me know if you see some bugs (difference more than 1).

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aknoth
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Re: Simulatore

Postby aknoth » Fri 25 Mar 2016, 10:18

03/25/2016 - Quick update

High furnace is now available in megamachinium simulator and changing the language will be easier now

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aknoth
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Re: Simulatore

Postby aknoth » Mon 23 May 2016, 12:48

05/23/2016 - Some new content from 1.20 update

New materials have been added (plants,...). Shields have been fixed.

New recipes : artischield, Runic short bow, Targepic, Icelicer.

Work on poisons, membranes, confident balm is ongoing. I also need to add Olkgu components (bedding, wall, roof).

Let me know is something is wrong (with lots of details) about new content but also old content as it might be affected by database udpdate.

Mordalf
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Re: Simulatore

Postby Mordalf » Mon 23 May 2016, 17:42

Ty aknoth for your great job! :D

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aknoth
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Re: Simulatore

Postby aknoth » Fri 03 Jun 2016, 13:59

06/03/2016 - Public harveting sites

Thanks to new exports given by Falkarma, there is a new tool on "misc" section. It gives public harveting sites. However XML source is far from being exhaustive for the moment.

You can now chose to set max difficulty for your crafts in general simulator. A new feature to ease component selection is coming (like winter, be careful)

I did not update the database with the new version now, I want to check the differences between the before.

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aknoth
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Re: Simulatore

Postby aknoth » Mon 01 Aug 2016, 11:55

8/01/2016 - You can now set your personal lists of basic items in ordrer to preselect or filter the components used in general simulator. To set up a new list, you should use the model and "save as list" option. I am not sure this improvement will be permanent, I will see according to your comments on that.

Sewing, tanning, foundrywork and forge are now available in the "skill progession tool"

Please let me know here or on the site's chat if there is something wrong. Thanks !

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aknoth
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Re: Simulatore

Postby aknoth » Fri 02 Sep 2016, 14:35

09/02/2016 - 70 runes and runes in personal lists

Next update should anable us 70 rune activations, they have been added in the simulator.

You can select them in personal lists.

I will be pretty busy IRL next two weeks, I will do my best to fix bugs.

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aknoth
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Re: Simulatore

Postby aknoth » Fri 25 Nov 2016, 09:00

11/25/2016 - Constructability simulator

Last link on simpulator's tab.

Please consider it as a first test. I work on this for long time but now I would like to validate it with your tries. Don't start your project without checking these propositions, I can help on this if you have any doubt.

Please let me know about potential bug or improvement suggestion.


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