Change in potions?

Morlock
Citoyen
Posts: 24
Joined: Wed 06 Jan 2016, 01:15
Realm: Fauconnia

Change in potions?

Postby Morlock » Sat 05 Nov 2016, 04:10

Has there been a change in how potions work? I've had a few actions that failed to complete in the last couple of days. They were ones that required a potion and the potion was active at the beginning of the action, but no longer active at the end of the action. I have never had a problem with this before the update.

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Céline
Mystique
Posts: 2286
Joined: Fri 20 Nov 2015, 20:42
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Re: Change in potions?

Postby Céline » Sat 05 Nov 2016, 08:47

Nothing changed. Maybe you have a travel and some fights ? Or you prepare other tasks, then take the potion and programme other tasks... in that case, the potion begin when the first next task begin.

Not sure to be understandable...

- tasks : 2 x Fortification (masonery)
- sleeping x10
- potion with masonry
- tasks : 4 x Dome

-> the potion will begin when starting the second fortification, it can happen that your potion is not long enough to do the last dome.
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