Rails for ore at Metallurgical Factory ..?

User avatar
Hardsun
Bourlingueur
Posts: 97
Joined: Wed 19 Jul 2017, 11:43
Realm: Fauconnia

Rails for ore at Metallurgical Factory ..?

Postby Hardsun » Wed 20 Sep 2017, 16:45

Any ideas whats the point we put rails for ore building Metallurgical Factory (and it has base bonus for prospecting as well) - i dont see "prospect" option on it even if region its built at has metal ores.
I herd same about Greenhouse + irrigation (horticulture), it takes machine, has skill bonus but .. dont let one to harvest bundles ?

Do i miss anything or is it yet another design flaw ? And is there any other buildings (not)working in same way ?

User avatar
Céline
Mystique
Posts: 2286
Joined: Fri 20 Nov 2015, 20:42
Realm: -

Re: Rails for ore at Metallurgical Factory ..?

Postby Céline » Wed 20 Sep 2017, 16:56

Hello,

To prospect ore in a guild domain, you need a vertical mine
http://www.theriansaga.com/guide/items/ ... 5056c00008

Same to harvest wood (giantyard) and quarry (monolith quarry) in a guild domain.
Shipyard, Metallurgical Factory and Megalithic Building Site are strictly for craft.
---
~Contact : support@virtys.com~

User avatar
Hardsun
Bourlingueur
Posts: 97
Joined: Wed 19 Jul 2017, 11:43
Realm: Fauconnia

Re: Rails for ore at Metallurgical Factory ..?

Postby Hardsun » Wed 20 Sep 2017, 17:04

Thank you. But would not it better to remove machine need and skill bonus itself from buildings that dont do related stuff ..?

User avatar
Céline
Mystique
Posts: 2286
Joined: Fri 20 Nov 2015, 20:42
Realm: -

Re: Rails for ore at Metallurgical Factory ..?

Postby Céline » Wed 20 Sep 2017, 17:26

It concern "balancing" (difficulty, bonus, utility etc) ;) A complex and sensitive issue.
---
~Contact : support@virtys.com~


Return to “General”

Who is online

Users browsing this forum: No registered users and 4 guests