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Re: theriansim.com - simulators and utilities

Posted: Mon 02 Oct 2017, 08:59
by aknoth
actually, you can select bone reinforcements when simulating an armor.

Schields are not concerned.

Re: theriansim.com - simulators and utilities

Posted: Mon 02 Oct 2017, 09:25
by J_S
Thanks.

Very nice stats, btw.

Re: theriansim.com - simulators and utilities

Posted: Mon 02 Oct 2017, 10:12
by cuentista
Thank you. Can you say the formula for the Palace?
When we was built the castle did not always match, and don`t want to lose resources now.
I want to know is it possible to do top palace with kryanod or kryaman need for it. 100 %

Re: theriansim.com - simulators and utilities

Posted: Mon 02 Oct 2017, 11:14
by aknoth
skill distribution is .25 fortification and .25 fame.

Can you give me the examples were castle scores are wrong ?

Re: theriansim.com - simulators and utilities

Posted: Mon 02 Oct 2017, 11:36
by cuentista
I`m check our plan for castle - all correct... now. But in last year score was 22 (now 21). And in another guild was score -1 from simulator.
Thanks for fixing simulator anyway and your work.

Re: theriansim.com - simulators and utilities

Posted: Mon 02 Oct 2017, 11:41
by aknoth
I am glad to ear it is ok now. Do not hesitate to contact me if something is wrong, I can only fix it when I am aware of the problem.

Re: theriansim.com - simulators and utilities

Posted: Mon 02 Oct 2017, 14:22
by NightCroucher
Hi, in palace simulator at "select a componant type to see its scores:" you have basic types like Tower, Fortification etc, instead of only theirs megalithic versions.

Re: theriansim.com - simulators and utilities

Posted: Mon 02 Oct 2017, 14:27
by aknoth
true, for castle both can be used, I just added pilasters in the same tool.

but you're right, I should do two different tools in order not to confuse players, thanks.

EDIT : fixed

Re: theriansim.com - simulators and utilities

Posted: Tue 03 Oct 2017, 11:52
by Xan
in the simulator of the palace there is not Portcullis Galandor...

Re: theriansim.com - simulators and utilities

Posted: Tue 03 Oct 2017, 12:48
by aknoth
You're right, but trust me, there is absolutely no interest to use 2400 galandor ingots for this purpose.

Re: theriansim.com - simulators and utilities

Posted: Tue 03 Oct 2017, 17:56
by cuentista
Please check potion for Jewelry - Blacktop Root, Maestram, Black Varec. 68 and 69


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Re: theriansim.com - simulators and utilities

Posted: Wed 04 Oct 2017, 06:49
by aknoth
As I say on the first page of the website, diffrences by just 1 are rounding matters that I cannot deal with because the game does not apply the same rounding rule each time.

Re: theriansim.com - simulators and utilities

Posted: Wed 04 Oct 2017, 06:53
by cuentista
OK

Re: theriansim.com - simulators and utilities

Posted: Thu 19 Oct 2017, 13:08
by DypukUa
Please check the complexity of the runes stick with the targmash board
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Re: theriansim.com - simulators and utilities

Posted: Thu 19 Oct 2017, 19:21
by aknoth
Diffrences by just +/-1 are often rounding matters.

I check for normal quality, I find 82 and 84. Same for you ?

Re: theriansim.com - simulators and utilities

Posted: Mon 13 Nov 2017, 15:42
by aknoth
11/13/2017 - Upskill chances in progression tool

Thanks to NightCroucher (the autor of the improved guide) in the "skill progression" tool ("misc" menu) you can now find the % chance of gaining a level with each craft.

It might be sligth differences with in game results, but if it is more than 1% please let me know.

Re: theriansim.com - simulators and utilities

Posted: Tue 14 Nov 2017, 00:59
by Melindra
aknoth wrote:11/13/2017 - Upskill chances in progression tool

Thanks to NightCroucher (the autor of the improved guide) in the "skill progression" tool ("misc" menu) you can now find the % chance of gaining a level with each craft.

It might be sligth differences with in game results, but if it is more than 1% please let me know.

ilovethispost.jpg
ilovethispost.jpg (98.39 KiB) Viewed 12535 times

Wow!! This just keeps getting amazinger and amazinger :D

Re: theriansim.com - simulators and utilities

Posted: Tue 14 Nov 2017, 08:12
by aknoth
Nice post, thank you ! :)

Re: theriansim.com - simulators and utilities

Posted: Fri 01 Dec 2017, 20:33
by aknoth
12/01/2017 : Rounding formulas have been changed

Please tell me if you still find any difference between in game and simulator results. Thank you and thank Nightcroucher (again)

Re: theriansim.com - simulators and utilities

Posted: Sat 02 Dec 2017, 21:43
by NightCroucher
Thanks to Falkarma for sharing :)