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making potions

Posted: Fri 02 Dec 2016, 11:50
by infael
What does Therian look at when making pots? I was experimenting with different combinations for dex pots. Saffrom, with 10 resistance increases my skillup chance while hawkweed with a higher resistance, removed any chance of skillup.

Saffrom has 20 invigorating while hawkweed has none. Saffrom has 12 inalterability while hawkweed has 5. This is in the 1st slot. Later, I put hawkweed in the 2nd slot with varacia is slot 1. Changed hawkweed to saffrom and the difficulty stayed the same.

I need to skillup herbalism and have a palpable mortar and unicorn ring. I'm not understanding how the numbers work.

Re: making potions

Posted: Fri 02 Dec 2016, 12:16
by guivou
you can try that : it will give some craft possible to up ...

http://www.theriansim.com/ups.php

Re: making potions

Posted: Sat 03 Dec 2016, 04:35
by Ahlberg
Inalterability is what sets the difficulty and only the highest inalterability is used. Resistance determines the stat you need to overcome with concoction strength via binders and vials.