Poison Change

DarkShade
Emperator
Posts: 88
Joined: Mon 11 Jan 2016, 00:16
Realm: Fauconnia

Poison Change

Postby DarkShade » Mon 12 Mar 2018, 06:14

I know this happens to a lot of players, where we equip a poison before going into a boss fight (usually versus iriza or owl), and inadvertently forget to equip them and waste hours of crafting and resource time in a side battle. It seems like it would make more sense if poison (and probably membranes too) got unequipped automatically after each fight?

Casteau
Défricheur
Posts: 5
Joined: Wed 02 Aug 2017, 21:13
Realm: Fauconnia

Re: Poison Change

Postby Casteau » Tue 13 Mar 2018, 21:43

I agree that this is an annoying issue, but imo a better fix would be to make poisons and membranes equip one at a time.

Cordelia
Citoyen
Posts: 19
Joined: Fri 05 Feb 2016, 04:40
Realm: Fauconnia

Re: Poison Change

Postby Cordelia » Thu 22 Mar 2018, 23:31

Until this is fixed, a workaround is to keep your stack of poisons in a mail attachment. When you want a poison, detach the whole stack and immediately mail all but one of them back to yourself.


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