Dev suggestion: a way to learn your recipes

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Balok
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Dev suggestion: a way to learn your recipes

Postby Balok » Sat 09 Jun 2018, 16:48

Right now, there's no easy way to learn whether a character has a particular recipe or not without going to a facility for the relevant craft. This is impossible when transporting. A tool to tell what recipes I have on a character would be very useful to me for planning.

You can work on that in your copious free time.
(Dives for cover.)
Solomon Grundy, born on a Monday...

Tuf
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Re: Dev suggestion: a way to learn your recipes

Postby Tuf » Sat 09 Jun 2018, 17:53


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Balok
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Re: Dev suggestion: a way to learn your recipes

Postby Balok » Sun 10 Jun 2018, 02:25

Yes, I saw that. But it does not seem to be available, and in addition one of the TS devs was concerned about fan made clients of this nature possibly affecting the server load, because they would be requesting data in ways the game does not. So I don't know if that fan client is even going forward.
Solomon Grundy, born on a Monday...

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Cloudigger
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Re: Dev suggestion: a way to learn your recipes

Postby Cloudigger » Sun 10 Jun 2018, 09:08

Balok wrote:Yes, I saw that. But it does not seem to be available, and in addition one of the TS devs was concerned about fan made clients of this nature possibly affecting the server load, because they would be requesting data in ways the game does not. So I don't know if that fan client is even going forward.



We green lighted Aknoth's project so there is no trouble there. Most of the time, the players ask us before using our database and engine for tool.

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Balok
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Joined: Wed 06 Jan 2016, 16:45
Realm: Wojtek

Re: Dev suggestion: a way to learn your recipes

Postby Balok » Sun 10 Jun 2018, 15:28

Cloudigger wrote:We green lighted Aknoth's project so there is no trouble there. Most of the time, the players ask us before using our database and engine for tool.

Thanks, that's good to know. This information will be helpful.
Solomon Grundy, born on a Monday...


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