Is the Road now useless ?

cuentista
Bourlingueur
Posts: 57
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Realm: Nostria

Is the Road now useless ?

Postby cuentista » Wed 03 Jan 2018, 13:31

For example, if I start with road and get 45 Transportation (without road <45) with megalithic wall, then when crossing the boundary of a zone the task will be canceled.
P.S. Server Nicolas.

Tuf
Bâtisseur
Posts: 130
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Re: Is the Road now useless ?

Postby Tuf » Wed 03 Jan 2018, 15:45

This problem is known. Ticket was created :-)
e-mail such problems to support@virtys.com

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Céline
Mystique
Posts: 2286
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Re: Is the Road now useless ?

Postby Céline » Wed 03 Jan 2018, 15:57

hello,
as said, we know that there is a problem in the road's operation. No need to mail us more about that "bug" ;) But some mechanisms are really complex and modifying them could lead to cascading problems :/
---
~Contact : support@virtys.com~

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Anakreon
Animateur
Posts: 25
Joined: Sun 28 May 2017, 03:36
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Re: Is the Road now useless ?

Postby Anakreon » Tue 24 Apr 2018, 17:22

when will they fix it?
Ideas become a force when they seize the masses

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Woody
Emperator
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Joined: Fri 08 Jan 2016, 16:02
Realm: Fauconnia

Re: Is the Road now useless ?

Postby Woody » Sat 07 Jul 2018, 12:06

Just discovered this hasn't been fixed yet.... arrrrggggggghhhhhhhh

It used to work... years ago

SOLUTION: Stick an identical road at both ends... have the destination road selected and babysit the crossing... :cry:

EDIT: nope that didn't work either.

CONCLUSION: roads are useless
Classic, Fantastic, Romantic


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