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Re: 1.20 - Behemoth

Posted: Mon 02 May 2016, 22:55
by Cloudigger
Morlop wrote:
Cloudigger wrote:
Torrey wrote:but - just getting clear - my alt shares my house, which has a mailbox I installed. They can't use it. Also, do I understand, that they can't 'improve' the property by installing one of their own since only primary owner can improve it? How about a guild mailbox and/or shesal at shared houses that all alts can use?



No that's not what I'm saying

Only the first owner of the home can put a mailbox and use it...

What I was saying, it is of no relation to the home sharing, is that we removed the no-trade flag on the mailboxes and on the shesels al.


mhm kind of expected to be able to use the mailbox for all chars...
and for the shesel all -> should I be able to send that? can't seem to do that.


You can trade it / send it to your characters yes.. well it should .. maybe the fix has not been made to your server yet

Re: 1.20 - Behemoth

Posted: Mon 02 May 2016, 22:57
by Morlop
ok, I'll try again tomorrow, wasn't important just checked XD

Re: 1.20 - Behemoth

Posted: Mon 02 May 2016, 23:06
by Torrey
I have working mailboxes at all the shared homes that had a mailbox originally installed. So Happy!! ty

Re: 1.20 - Behemoth

Posted: Mon 02 May 2016, 23:24
by Nina
Thanks for clarifying Clouddigger :) And thanks for the update Torrey! Mine are showing up now too - so YAY!!!!

So yes, mailboxes and shesel als work in shared homes on all accounts too

Just to correct the forum post earlier that said it wasnt working. It is working now.

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 01:42
by Cloudigger
Now I've confused myself: So let me clarifiy again.. The original owner of a shared home can put a mail box in an home and it should be available to all the other characters. But other characters should not be able to put a mailbox in it...


Yeah.. I think I said the opposite somewhere and I'm sorry for that ... it's been a long day ;)

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 02:39
by Laerities/Volund
Oh I guess my complaint was also someone elses complaint but on this post... So this will be changed? Awesome I look forward to seeing it available all my companions..

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 07:08
by Morlop
Cloudigger wrote:Now I've confused myself: So let me clarifiy again.. The original owner of a shared home can put a mail box in an home and it should be available to all the other characters. But other characters should not be able to put a mailbox in it...


Yeah.. I think I said the opposite somewhere and I'm sorry for that ... it's been a long day ;)


hehe :D WUHU it is supposed to work .. so I think you will fix the problem eventually. (My twinks can see the mailbox, but not use it)

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 08:26
by Gopol
Can we expect an updated version of the guide on the website and maybe even an XML extract of it anytime soon ?

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 12:24
by Cloudigger
Gopol wrote:Can we expect an updated version of the guide on the website and maybe even an XML extract of it anytime soon ?


Not this week for sure

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 12:45
by Cloudigger
Morlop wrote:
Cloudigger wrote:Now I've confused myself: So let me clarifiy again.. The original owner of a shared home can put a mail box in an home and it should be available to all the other characters. But other characters should not be able to put a mailbox in it...


Yeah.. I think I said the opposite somewhere and I'm sorry for that ... it's been a long day ;)


hehe :D WUHU it is supposed to work .. so I think you will fix the problem eventually. (My twinks can see the mailbox, but not use it)


It should be fixed this week.

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 15:22
by NoName
where we can forge swords and shields and armor?

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 15:28
by Morlop
NoName wrote:where we can forge swords and shields and armor?

depends on what shield you are talking about ;D
put it in spoiler, just in case :D
The new sword can be crafted at a forging temple. shields-> Astrishild at the matallurgical, mirror-targe does the jeweler (possibly only in fashion house, haven't checked), the wooden shield I suspect can also only be crafted in a temple with woodworking.

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 15:46
by Stormi
Should we report the Potions that have no ingredients at all? Like the 8 heal pot with no ingredients or the Dexterity horn the Den boss drops with no ingredients?

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 16:03
by Cloudigger
Stormi wrote:Should we report the Potions that have no ingredients at all? Like the 8 heal pot with no ingredients or the Dexterity horn the Den boss drops with no ingredients?



I'll check that

But i'll need clear example.. can you send them to me in private message... I'll need the names of the mobs that give them to you

But, I assure you, you did not receive those potions instead of another loot, you receive those potions and the propre loot,

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 16:11
by NoName
and you may know where the best place is the drop in behemot?

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 16:19
by Cloudigger
NoName wrote:and you may know where the best place is the drop in behemot?


maybe but I won't answer to that ;) that'S part of the game

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 16:33
by Cloudigger
Cloudigger wrote:
Stormi wrote:Should we report the Potions that have no ingredients at all? Like the 8 heal pot with no ingredients or the Dexterity horn the Den boss drops with no ingredients?



I'll check that

But i'll need clear example.. can you send them to me in private message... I'll need the names of the mobs that give them to you

But, I assure you, you did not receive those potions instead of another loot, you receive those potions and the propre loot,


okay found them and corrected them.. .thank you.. it should be fixed in a next update to fix thing

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 16:41
by Tarabiscotte
a little detail, i don't know if it's a bug or not but i can see & use the link task from the felgorn beast, though i never paid the 1000gp to fight it. So the beast is invisible to me but i can link, odd :)

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 16:47
by Cloudigger
Tarabiscotte wrote:a little detail, i don't know if it's a bug or not but i can see & use the link task from the felgorn beast, though i never paid the 1000gp to fight it. So the beast is invisible to me but i can link, odd :)



It's been corrected

Re: 1.20 - Behemoth

Posted: Tue 03 May 2016, 16:53
by Tarabiscotte
ah bah oui en fait je viens juste de le constater :p