aknoth wrote:Devs have the loot tables for commerce and fights, giving the same result as the system you explain.
They never wanted to set them public so my guess is your suggestion won't go further.
Not the same result. It would still be statistical data that slowly converge on the truth. And it does that only if we can eliminate the human bias in the choice of what loots to enter.
As long as it is statistical, it remains difficult to do meaningful optimizations base on the values of all the items looted.
No the problem is that with a 3rd party client, you have to trust that 3rd party with your password.
And we have to trust not just Nightcroucher's honesty but also his ability to avoid being hacked ( so that no one else publishes a patch to his client with a Trojan inside in his name)
That kind of trust is ok for a few players working together on a project or something like that but more problematic if say 50% of the players use the 3rd party client.
I wish they could let him make a few improvements to the game