NightCroucher wrote:That's it, thanks Morlop!
you need small version? not sure about the size you need though....
http://i.imgur.com/6ypO5q7.png
NightCroucher wrote:That's it, thanks Morlop!
NightCroucher wrote:Small update: on item pages of buildings you can calculate landform reqs, using constructability calc from theriansim.com, thanks to aknoth.
If you have suggestions of guide usability improvement, by mixing with some theriansim features (or vice versa) please let us know.
Gopol wrote:A few bugs : pages like "Hunt a varanus" don't have the correct result, they list the companion as result instead of the corpse.
Gopol wrote:Also, do you have a sheet somewhere where we can fill translations for the terms used in the interface itself ? ( like "Components" , "Difficulty" ,...)
Finally, there is a problem when using accented characters in the search box in IE11. It works fine in Chrome however.
IE will apparently default to UTF-8 when using the guide which is indeed what you use to display most of the contents.
The search box itself, however, apparently works using a different character set.
In the page with empty search results, retyping "desert" in the search box will work even in IE11. This might me because in that page there are no other accented characters and IE is therefore able to correctly guess the encoding used in the search box.
I don't know why it works in chrome, maybe chrome is less fussy about parts of a page using a different character set.
Gopol wrote:More suggestions :
1) Display of tasks without taskgroup
2) Display of aggressivity
3) Dungeon pics
catellan wrote:About the map..
I think the error is in the provided data
check this post
viewtopic.php?t=3074&p=22301#p22301
Gilfaniel Lab is listed as concealment 1000 while after the fix is now 50 iirc.
Gopol wrote:3) Dungeon pics
Some dungeons have a nice display of their layout in the official guide (like Serwin tower), it would be nice to have them in your guide too.
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