Détails de la MAJ/ Release notes 1.24

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Cloudigger
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Détails de la MAJ/ Release notes 1.24

Postby Cloudigger » Tue 28 Feb 2017, 17:05

Détails de la MAJ 1.24

- Ajout d’une nouvelle série de quêtes de type arène en Grimaldaz.
- Ajout d’une nouvelle série de quêtes de type arène en Norstria.
- Une série de quêtes de moyen/haut niveau pour obtenir un nouveau compagnon lieutenant.
- Des perles de brume seront maintenant récoltables dans le Grimaldaz
- Une petite série de quête pour bas niveau menant à l’auberge du Mocassin, point important du Lanfar.
- Correction de plusieurs petites imprécisions et autres bogues.
- Ajout de nouvelles images dont au moins 2 demandées par les Emperators.


Il est possible que toutes les traductions ne soient pas terminées, comme vous savez nous faisons appel à des bénévoles, et nous devons donc respecter leur disponibilité.

Nous profitons de ce message pour faire un léger retour de ce début d’année, beaucoup moins chaotique que ceux des dernières années. Nous avons mis beaucoup d’efforts sur la version Steam et elle progresse bien, mais nous sommes actuellement en période de tests. Nous avons travaillé sur cette nouvelle maj, mais aussi sur celles qui suivront.Nous espérons pouvoir vous présenter le système de familier dans les prochains mois, nous savons que plusieurs le souhaitent ardemment, mais nous avons été pris par de nombreux projets. Nous sommes désolés du retard.

Pour l’année en cours, nous prévoyons d’ajouter du jeu en mode bac à sable, les suites du donjon du Béhémoth et de Grimaldaz ainsi que quelques autres petites MAJ. Restez à l’écoute pour en savoir plus.

La MAJ 1.24 devrait être mise en ligne lundi soir prochain, heure du Québec. Nous vous communiquerons l'horaire avec exactitude plus tard. Nous essayons une nouvelle méthode de mise à jour, donc il serait fort possible que le chiffre de la version ne passe pas de 1.23, chiffre affiché au démarrage, à 1.24. Nous sommes sûrs que vous survivrez au choc =D.

Merci à tous pour votre soutien


English version


Release note 1.24

- Added a new series of arena-type quests in Grimaldaz.
- Added a new series of arena-type quests in Norstria.
- A series of medium / high level quests to get a new lieutenant companion.
- Foggy pearl will now be harvestable in the Grimaldaz
- A small series of quests for low level that will lead to the Mocassin Inn, important site of the Lanfar.
- Fixed several small inaccuracies and other bugs.
- Added new images, two of them were suggested by Emperators

It is a possibility that all the translation will not be completed in time. As you know, they are made by volunteers, and we have to respect their availability.

We also want to use this message to do a slight return on the beginning of 2017. First of all, it was a much less chaotic start this year. We have put a lot of efforts on the Steam client and it is progressing well, but we are currently in testing period. We have been working on this new update, but also on those that will follow. We hope to introduce you to the pet system in the coming months, we know that many wish it, but our time has been taken by many projects. We are sorry for the delay.

This year we plan to add sandbox gameplay, new chapters to the Behemoth dungeon and to Grimaldaz, and obviously, many other small updates. Stay tuned for the details.

The 1.24 update should be in, next Monday, during the evening, Eastern Standard Time. We will communicate the exact schedule later on. We will be trying a new method for the update, so it is possible that the version number, presently 1.23, will not change to 1.24. It will not mean that the update did not work. We are sure that you will survive this shock =D

Thank you all for your support.


Voici l'horaire/ Here is the schedule
http://bit.ly/2lTj2Ij

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Liraine
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Re: Détails de la MAJ/ Release notes 1.24

Postby Liraine » Tue 28 Feb 2017, 19:18

It looks like this will be interesting update for roleplay.

Is there any chance of unity/mobile version soon? I know about few players who cannot play either because of silverlight or because they cannot access their PC.

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Cloudigger
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Re: Détails de la MAJ/ Release notes 1.24

Postby Cloudigger » Tue 28 Feb 2017, 19:43

Liraine wrote:It looks like this will be interesting update for roleplay.

Is there any chance of unity/mobile version soon? I know about few players who cannot play either because of silverlight or because they cannot access their PC.


Not for now... as we said, the mobile/unity version is on hold for now. We still have hope but it is not for the near future.

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Re: Détails de la MAJ/ Release notes 1.24

Postby Coastis » Tue 28 Feb 2017, 20:11

Why is unity not the #1 priority?

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Re: Détails de la MAJ/ Release notes 1.24

Postby Cloudigger » Tue 28 Feb 2017, 20:59

Coastis wrote:Why is unity not the #1 priority?


Because we are a really small team, and with the resources we have, we will be working on a unity version and nothing else for more than a year. I'm guessing players will rather have contents and maybe more players with Steam, then having a mobile application in 2018, and nothing else while waiting for it.

Now, if Steam is a success, maybe we will be able to work again on Unity. Or if someone has a few hundred thousand of dollars to throw our way.

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Re: Détails de la MAJ/ Release notes 1.24

Postby Céline » Tue 28 Feb 2017, 21:02

Cloudigger wrote:Or if someone has a few hundred thousands of dollars to throw our way.


If after helping Virtys he still has a few hundred thousand dollars, I also have a few projects :lol:
---
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Re: Détails de la MAJ/ Release notes 1.24

Postby DarkShade » Tue 28 Feb 2017, 22:19

Sounds great, thanks for the update. Looks like my emperator suggestion is coming in :). I'm curious what is meant by "add sandbox gameplay", any ideas what that would look like in therian?

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aknoth
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Re: Détails de la MAJ/ Release notes 1.24

Postby aknoth » Tue 28 Feb 2017, 22:29

Any content not involving quests, game's mechanisms.

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Liraine
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Re: Détails de la MAJ/ Release notes 1.24

Postby Liraine » Wed 01 Mar 2017, 12:21

I hope in good steam sales then.

Because there are issues with silverlight and I am afraid that one day it will stop working completely. I dont want my favourite game to die :-/

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Re: Détails de la MAJ/ Release notes 1.24

Postby guivou » Wed 01 Mar 2017, 15:17

Cloudigger wrote:
Not for now... as we said, the mobile/unity version is on hold for now. We still have hope but it is not for the near future.


je préfère beaucoup avoir du contenu à une version mobile, du fait de son coté asynchrone TS n'a pas vraiment besoin d'une version mobile (qui par contre est indispensable dans des jeux temps réel où si t'es pas connecté h24 tu te fais dépouiller par d'autres joueurs en ton absence)

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icefred
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Re: Détails de la MAJ/ Release notes 1.24

Postby icefred » Wed 01 Mar 2017, 15:48

tout pareil... thérian sur mobile ? je vois pas l intérêt...

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dalth
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Re: Détails de la MAJ/ Release notes 1.24

Postby dalth » Wed 01 Mar 2017, 16:49

guivou wrote:
Cloudigger wrote:
Not for now... as we said, the mobile/unity version is on hold for now. We still have hope but it is not for the near future.


je préfère beaucoup avoir du contenu à une version mobile, du fait de son coté asynchrone TS n'a pas vraiment besoin d'une version mobile (qui par contre est indispensable dans des jeux temps réel où si t'es pas connecté h24 tu te fais dépouiller par d'autres joueurs en ton absence)


" autant plus que le joueur contre joueur et le guilde contre guilde ne sont pas implémentés :D
" y a des jours où faut pas m'chercher, et y a des jours tous les jours "
Krän prince de torgnol

j'aime bien sa manière de penser à ce gars là :twisted:

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Re: Détails de la MAJ/ Release notes 1.24

Postby Coastis » Wed 01 Mar 2017, 18:42

Cloudigger wrote:
Coastis wrote:Why is unity not the #1 priority?


Because we are a really small team, and with the resources we have, we will be working on a unity version and nothing else for more than a year. I'm guessing players will rather have contents and maybe more players with Steam, then having a mobile application in 2018, and nothing else while waiting for it.

Now, if Steam is a success, maybe we will be able to work again on Unity. Or if someone has a few hundred thousand of dollars to throw our way.


Personally i don't care for a mobile version, however i am concerned about the future of a game running on a deprecated platform. Fingers crossed steam proves to be a huge success and gives you guys the funds needed!

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Re: Détails de la MAJ/ Release notes 1.24

Postby Céline » Wed 01 Mar 2017, 19:32

Hello,

The "unity" version will not be different of the actual version ;)
But it's not the subject of this topic... yeah... 1.24 is coming, with a new beautiful Lieutenant ♥

*love sigh* Jacomooooo :oops:
---
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Re: Détails de la MAJ/ Release notes 1.24

Postby Tuf » Fri 03 Mar 2017, 07:05

Can we get sneak peak to his stats? Really really wants :-)

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Cloudigger
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Re: Détails de la MAJ/ Release notes 1.24

Postby Cloudigger » Fri 03 Mar 2017, 15:24

Tuf wrote:Can we get sneak peak to his stats? Really really wants :-)


Naaah you will get the surprise Monday =D

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Cloudigger
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Re: Détails de la MAJ/ Release notes 1.24

Postby Cloudigger » Fri 03 Mar 2017, 15:25

Another image that was asked by Emperator:

ghoul.png
ghoul.png (54.69 KiB) Viewed 9584 times

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Re: Détails de la MAJ/ Release notes 1.24

Postby Miles_Teg » Fri 03 Mar 2017, 18:30

J'ai comme l'idée que ce sera pas le nouveau compagnon ^^

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Malinoir
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Re: Détails de la MAJ/ Release notes 1.24

Postby Malinoir » Fri 03 Mar 2017, 22:08

l'est pas beau lui
Le privilège du serpent

Vivement la prochaine IRL --------------------------------------------------------Sur Fiergrue depuis le 4 septembre 2015

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Arkhyl
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Re: Détails de la MAJ/ Release notes 1.24

Postby Arkhyl » Sat 04 Mar 2017, 01:48

Mmmmmhhh.... Serait-ce le compagnon cuisinier d'une nouvelle compétence culinaire ? :roll:


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