1.29 Labobsolus

Tuf
Bâtisseur
Posts: 130
Joined: Thu 12 Jan 2017, 21:59
Realm: -

Re: 1.29 Labobsolus

Postby Tuf » Wed 27 Jun 2018, 18:53

No discounts planned?

Tuf
Bâtisseur
Posts: 130
Joined: Thu 12 Jan 2017, 21:59
Realm: -

Re: 1.29 Labobsolus

Postby Tuf » Fri 29 Jun 2018, 20:37

Image
Smth broken.
No sand selection. Companions can not harvest (checked in different locations)

User avatar
Céline
Mystique
Posts: 2286
Joined: Fri 20 Nov 2015, 20:42
Realm: -

Re: 1.29 Labobsolus

Postby Céline » Fri 29 Jun 2018, 21:14

Transmitted, thank you.


It looks like with the arrival of the new machines, the old are jealous and avenge themselves by doing strange things ¬.¬
---
~Contact : support@virtys.com~

User avatar
Falkarma
Bâtisseur
Posts: 474
Joined: Fri 20 Nov 2015, 20:48
Realm: -

Re: 1.29 Labobsolus

Postby Falkarma » Sun 01 Jul 2018, 01:08

Hi Tuf, it's fixed now. That was a stupid bug but it took me a while to figure it out.
Therian Saga

ByMe
Bourlingueur
Posts: 65
Joined: Sun 01 Jan 2017, 13:45
Realm: -

Re: 1.29 Labobsolus

Postby ByMe » Sun 01 Jul 2018, 21:01

I have a question. Does it matter what materials we use for the guild University? I mean specifically for recipes.
Any requirements except Golden wings? May be some prestige level or smth?

User avatar
Céline
Mystique
Posts: 2286
Joined: Fri 20 Nov 2015, 20:42
Realm: -

Re: 1.29 Labobsolus

Postby Céline » Sun 01 Jul 2018, 21:55

University is a "Teaching" building, materials are important, as it is for the Academy, to use balms (Teaching base : 40)
Learning recipes in the university use Engineering skill (63, 66, 69, 70, 71) , and University has no bonus for this.
---
~Contact : support@virtys.com~

ByMe
Bourlingueur
Posts: 65
Joined: Sun 01 Jan 2017, 13:45
Realm: -

Re: 1.29 Labobsolus

Postby ByMe » Sun 01 Jul 2018, 22:40

Thx got it. There was an incident back a year ago or so with den's arena. Some ppl could not learn recipes there cuz they had no prestige on the building. That's why i asked.

User avatar
ivica
Citoyen
Posts: 32
Joined: Sun 13 Nov 2016, 11:55
Realm: Lanfar

Re: 1.29 Labobsolus

Postby ivica » Sun 08 Jul 2018, 20:01

do I get 100% if I dismantling a white arena in the guid?

User avatar
Céline
Mystique
Posts: 2286
Joined: Fri 20 Nov 2015, 20:42
Realm: -

Re: 1.29 Labobsolus

Postby Céline » Sun 08 Jul 2018, 20:52

Yes. If something is missing, just mail us : support@virtys.com
---
~Contact : support@virtys.com~

User avatar
ivica
Citoyen
Posts: 32
Joined: Sun 13 Nov 2016, 11:55
Realm: Lanfar

Re: 1.29 Labobsolus

Postby ivica » Mon 09 Jul 2018, 09:51

success 100%, thank you

Tuf
Bâtisseur
Posts: 130
Joined: Thu 12 Jan 2017, 21:59
Realm: -

Re: 1.29 Labobsolus

Postby Tuf » Tue 10 Jul 2018, 05:06

Rounding error
65*0.9+10=68.5 must be 69 but 68 instead.
Image

User avatar
aknoth
Bâtisseur
Posts: 410
Joined: Thu 07 Jan 2016, 10:35
Realm: Fauconnia

Re: 1.29 Labobsolus

Postby aknoth » Tue 10 Jul 2018, 07:58

If, as we assume it, the half-even rounding parameter applies, it is correct.

Tuf
Bâtisseur
Posts: 130
Joined: Thu 12 Jan 2017, 21:59
Realm: -

Re: 1.29 Labobsolus

Postby Tuf » Tue 10 Jul 2018, 10:10

I supposed that game use rule: round half towards positive infinity I am mistaken?

User avatar
Woody
Emperator
Posts: 231
Joined: Fri 08 Jan 2016, 16:02
Realm: Fauconnia

Re: 1.29 Labobsolus

Postby Woody » Tue 10 Jul 2018, 17:24

Tuf...

I guess that's your way of telling us you 1. ran the festival 2. made the University and 3. Built the Lab and 4. installing runic machines already? :o

fast work :lol:
Classic, Fantastic, Romantic

Tuf
Bâtisseur
Posts: 130
Joined: Thu 12 Jan 2017, 21:59
Realm: -

Re: 1.29 Labobsolus

Postby Tuf » Tue 10 Jul 2018, 17:56

Nope i just telling about problem(as i see it). Marcus was not first server and we were almost ready + almost whole guild was working to gather items.
otherservers making lvl 80 runes / runic mechanisms etc too.

Sniq
Bourlingueur
Posts: 83
Joined: Fri 22 Jan 2016, 16:16
Realm: Lanfar

Re: 1.29 Labobsolus

Postby Sniq » Wed 11 Jul 2018, 00:07

Tuf, are you using Windows or Mac? In the past in some occasions the numbers round down on Mac's Silverlight, but round up on Windows's Silverlight.

Tuf
Bâtisseur
Posts: 130
Joined: Thu 12 Jan 2017, 21:59
Realm: -

Re: 1.29 Labobsolus

Postby Tuf » Wed 11 Jul 2018, 05:26

Windows. after construction remained 68

Tuf
Bâtisseur
Posts: 130
Joined: Thu 12 Jan 2017, 21:59
Realm: -

Re: 1.29 Labobsolus

Postby Tuf » Sat 14 Jul 2018, 12:59

Whlie waiting for devs answer about roundings new screenshot:
Image

User avatar
guivou
Mystique
Posts: 649
Joined: Thu 14 Jan 2016, 12:27
Realm: Alchimideon

Re: 1.29 Labobsolus

Postby guivou » Sun 15 Jul 2018, 20:21

Ayant terminé le festival , il y a 2 batiments à construire et j'ai des questions sur les batiments

université : batiment de guilde pour des baumes donc les materiaux influent : quelqu'un a t il déjà réfléchit à une compo "raisonnable" pour 67 ?
vous pensez quoi de celle ci ?
ImageImage

labo : les compos ont elle de l'importance ? ou le full calcaire (116 mono + 400 verres) sur place convient pour fauconnia ?

question subsidiaire : comment se passe l'obtention des recettes des ateliers runiques ? il y a une recherche à faire dans l'université ?

User avatar
guivou
Mystique
Posts: 649
Joined: Thu 14 Jan 2016, 12:27
Realm: Alchimideon

Re: 1.29 Labobsolus

Postby guivou » Mon 16 Jul 2018, 04:52

apres reflexion , mettre de l'etain (beaucoup plus rapide que le bronze) et de la maçonnerie en grimalroc (stat max) semble mieux si on a besoin de plus haut par la suite

Image


nota : le simulateur donne un resultat nul pour le gurdi à la place du chene est ce normal ? quelqu'un a testé ?


Return to “Therianblog”

Who is online

Users browsing this forum: No registered users and 1 guest