Is the Road now useless ?

cuentista
Citoyen
Posts: 32
Joined: Sun 28 May 2017, 09:08
Realm: Nicolas

Is the Road now useless ?

Postby cuentista » Wed 03 Jan 2018, 13:31

For example, if I start with road and get 45 Transportation (without road <45) with megalithic wall, then when crossing the boundary of a zone the task will be canceled.
P.S. Server Nicolas.

Tuf
Bourlingueur
Posts: 89
Joined: Thu 12 Jan 2017, 21:59
Realm: -

Re: Is the Road now useless ?

Postby Tuf » Wed 03 Jan 2018, 15:45

This problem is known. Ticket was created :-)
e-mail such problems to support@virtys.com

User avatar
Céline
Mystique
Posts: 1589
Joined: Fri 20 Nov 2015, 20:42
Realm: -

Re: Is the Road now useless ?

Postby Céline » Wed 03 Jan 2018, 15:57

hello,
as said, we know that there is a problem in the road's operation. No need to mail us more about that "bug" ;) But some mechanisms are really complex and modifying them could lead to cascading problems :/
---
~Contact : support@virtys.com~

User avatar
Anakreon
Animateur
Posts: 11
Joined: Sun 28 May 2017, 03:36
Realm: -

Re: Is the Road now useless ?

Postby Anakreon » Tue 24 Apr 2018, 17:22

when will they fix it?
Ideas become a force when they seize the masses

User avatar
Woody
Emperator
Posts: 230
Joined: Fri 08 Jan 2016, 16:02
Realm: Wojtek

Re: Is the Road now useless ?

Postby Woody » Sat 07 Jul 2018, 12:06

Just discovered this hasn't been fixed yet.... arrrrggggggghhhhhhhh

It used to work... years ago

SOLUTION: Stick an identical road at both ends... have the destination road selected and babysit the crossing... :cry:

EDIT: nope that didn't work either.

CONCLUSION: roads are useless
Classic, Fantastic, Romantic


Return to “Support and bugs reports”

Who is online

Users browsing this forum: No registered users and 1 guest