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Hello, On my main character I have 10,000+foggy pearls. I wanted to suggest a new game mechanic to expend the pearls since right now there is not a companion I want or need to spend them on. I was thinking how awesome it would be to have a way to gamble pearls for rewards, the more pearls, better rewards? I was also thinking how amazing it would be if there were foggy pearl only bosses, similar to the candy boss. Possibly limit the boss to once a day, but maybe cost 100 pearls or more depending on rewards. that would give players more incentive to grind moat for pearls after they reach end game. I say this because as i reach end game, finishing my armor to kill owl then make the nice boots, there is not much left for me to do on my main character everyday. I am logging in less, spending less BC etc. Just a suggestion, i am interested to hear what other end game or near end game players think. thanks.
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